Category Archives: DC Comics

Cut to the Chase by Emily Scott

Greetings, Legions of the Unspoken! Emily Scott here with yet another tantalizing round of telling you about a comic that never got to fully explore its potential! Come one, come all and gather ’round to gasp at the abandoned character development! Marvel at the missing resolutions! And if you’re very brave, try your hand at wildly speculating where the unexplored plot points would have eventually lead!

I kid, but as the links demonstrate, a lot of interesting and worthwhile comics never got the chance see how good they could really get, and each one makes me a little sad and wistful, even as I’m simultaneously glad I got to discover them at all. As fans of, say, Firefly or The Clash will tell you (whether you want them to or not), it can be rough to contemplate what might have been with any art that speaks to you, but as the links also demonstrate, good art goes away abruptly all the time, and there’s no use being histrionic or too sentimental about it. Sometimes you read a fun comic, and then there isn’t any more of it, and it’s a bummer. Such is the case here. So without further ado and sans the gnashing of teeth and rending of garments, let’s cut right to the Chase. (You knew that was coming. Hell, I made it the title of the article.)

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Anyone else really want to know what Martian Manhunter is watching?

Chase, a DC comic published from the beginning to not quite the end of 1998, follows one Cameron Chase, a rookie agent with the Department of Extranormal Operations. (Its name calls to my mind the opposite of what it’s meant to. I picture of bunch of agents in suits investigating, like, really normal things. EXTRA normal things.) Its ten issues, mostly written by Dan Curtis Johnson, drawn by J. H. Williams III, and inked by Mick Gray, paint a character who feels very of her time but also slightly ahead of it.

Chase is cynical but determined, brave and unafraid to take action, but flawed in more than enough believable ways to keep her far away from fulfilling any Strong Female tropes. She might not feel quite as novel a character in a time when even non-comic readers know the name Jessica Jones, but in 1998 there was a dearth of female characters in any medium written complexly enough to wear their strengths and their weaknesses equally well, and there’s still one now. I may have gotten some 90s nostalgia reading Chase, but there’s not much about it that couldn’t have just been written today and still feel pretty fresh.

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Someone getting kneed in the groin never goes out of style as a reliable source of comedy.

There also aren’t a ton of characters who can slot right in to as many different settings as Chase can, but that’s one of the benefits of a perpetually put out character. She feels just as natural rolling her eyes at Batman or scoffing at the Teen Titans as she does sneering at weird mystical creatures or quipping at an Artificial Intelligence. Her scorn makes her feel relatable in unrelatable situations, where you could see why a detachment from her surroundings would make her a top notch investigator. She has a disdain for the superhero (pardon me, metahuman) world in particular, and her choice to inhabit that world anyway and the ways in which she belongs there more than she knows seemed as though they would have been pivotal emotional conflicts had the title continued.

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I am retroactively sad for 15-year-old me that Vampires of Angst is not a real band.

Chase’s first mission finds her in Ohio investigating a case that would fit right into today’s world (well, today’s world if people had superpowers). Jerry, a high school kid sick of getting picked on by a chadbro actually named Chad, is set off by the sight of his crush with his tormentor and unleashes a pyrokinetic blast. Chase and her handler, Agent Sandra Barrett, track Jerry down, and Barrett tells him he will be sent to a training facility for “talented” youth, a decision that does not sit well with Chase. (This is another conflict that seems like it also would have been expanded on in further issues had there been more. There are references to a list generated by standardized testing used to identify children who likely have powers, and in a later issue, you see a newspaper with the headline “Govt. kidnapping super kids!”)

Chad ends up dying from his injuries, and the town shows up to Jerry’s cell out for his blood. Jerry escapes with another pyrokinetic blast, and Chase finds him by correctly guessing that he is heading for his crush’s house. Before Jerry can do any more damage with his abilities, something inside Chase reaches out and dampens Jerry’s fire. Chase decides not to tell anyone how she was able to counteract his powers, considering she is still new to the DEO, has already had an ideological disagreement with how they handle metahumans on her first mission, and has wholly negative feelings about those with powers anyway. And, you know, shadowy government agencies, real or fictional, don’t always have the best track record at handling things they don’t understand particularly well. So probably a good call on her part.

Chase’s next mission sends her off to South America to investigate an Artificial Intelligence called the Construct that had taken up residence in a temple and was a day away from taking over the world’s computer network when the Justice League shut it down. Amanda Waller informs Chase that there is still a heat output in the temple and sends her to investigate with, you guessed it, the Suicide Squad!

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This panel tells you just about everything you need to know about how well they work together.

The mission goes about as well as you would expect, with the Suicide Squad amusingly annoying the piss out of Chase, then deciding to go with Plan B (escape) when the conflict between some insurgents and the soldiers holed up in the temple prevent them from accomplishing their objectives. Chase attempts to stop them, which leads to her power-dampening powers flaring up on Copperhead, and she falls down a cliff and ends up in the custody of the soldiers. Those soldiers turn out to be form Soviet Intelligence, who are apparently just kind of bored since  the Soviet regime collapsed and scavenging for information in the temple. They stick Chase into the Construct’s interface, since they don’t know what it will do to a human, and she is informed that the Construct has infiltrated the Soviets’ armor with plans to take over the world’s systems next.

Chase does manage to escape with that valuable information after kneeing her captor in the crotch (see above), so it’s not a total wash, but she assumes incorrectly that her next assignment, babysitting the Teen Titans, is a punishment for the previous mission’s failure. Her misconception is corrected by the DEO’s director, Mister Bones, who she discovers is a talking skeleton. (Am I the only one who would read a title that’s nothing but a walking, talking skeleton engaging in mundane bureaucratic tasks to work his way up the ranks?) Bones tells her that a lot of European law and intelligence agencies are suddenly willing to exchange information with the DEO now, and since no good deed goes unpunished, Chase’s reward is to guard just the sort of people she can’t stand!

The real star of this issue, however, is not its titular character, any of the Teen Titans, or even Booster Gold, who shows up seemingly for no other reason than to rag on the Titans for his action figure being better than theirs. No, the real star of this issue for me is the villain, spoiling for a fight, and ready to introduce the world to his new group of henchmen, the Clockwatchers. It’s time (I said it) for the Clock King.

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Could he be wearing any more timepieces?

To be honest, there’s nothing beyond a really cool design that makes me like the Clock King so much, and his team gets handled pretty quickly by the Teen Titans and Chase’s still-hidden power. He and his Clockwatchers are mostly played for comedy, which is all worth it for the scene where they squabble about taking the bus:

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If this were really New York, nobody would be staring at them, no matter how many guys with clocks for faces were on the bus.

Chase is injured in the fight, and while she is laid up in the hospital, we get the chance to hear a story about one of her pre-DEO P.I. exploits, an encounter which Klarion the Witch Boy. This issue also gives us a closer look at the characters who make up Chase‘s supporting cast, her superhero obsessed sister Terry who has been displaced by an earthquake in Gotham, a vagrant named Knob with a penchant for the paranormal, and Chase’s boyfriend Peter.

I enjoy the way her relationship with Peter is handled because it is a prominent part of her life and interferes with and buoys the rest of her life in realistic ways. So often females characters are entirely defined by their romantic relationships or those relationships are presented as impediments to some mythical idea of “having it all,” so it’s always refreshing to see the situation handled with more nuance. When they bicker, it feels lived in, and the shadow of past grievances can be heard in their words. Peter may flirt dangerously with being something of a useless boyfriend cliche who only serves to, like, hold her back, man, but he always seems to be pulled back before he can cross that line. He  may not be crazy about, you know, getting a job, but he proves his worth with some 1337 haxor skills, and when he argues with Chase about her work with the DEO, it feels like the words of someone who truly cares rather than someone trying to keep her down.

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But for real, look at that guy.  He’d be Mr. November on a calendar of dashed expectations.

Chase’s relationship with her family and the particular nature of her opposition to superheroes is explored in the next issue when she and her sister are stuck on an elevator. Chase is tired of hearing about the stories in her sister’s superhero tabloids and snaps, revealing a tragic past her sister is wholly ignorant of. Their dad, who Terry was lead to believe died in a benign way, was in fact a mask who belonged to a group of do-gooders. He was known as the Acro-Bat, which is both a great and a stupid name. What is just a great name is the moniker of the group of masks he belonged to: The Justice Experience.

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Who’s signing the petition with me for a Major Flashback solo title?

It’s kind of hard to blame Chase for being embarrassed by this piece of her family’s past, considering her dad is the only one of his friends who looks like an out-and-out dweeb, amirite? These wannabe heroes got into a fight with a villain group called the House of Pain (You’re hearing Jump Around in your head right now, aren’t you?), and a woman was caught in the crossfire and died. The man who loved her was less than pleased with the Justice Experience, as you might imagine, and he begins to take them out one by one. The comic goes from “Haha, look at these silly vigilantes in their silly costumes,” to, “Oh Jesus Christ, that’s brutal,” real quick when you see the aftermath of his revenge.

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C’mon, bro, you could have just gotten a knife or something. Like are you actually eating him? That’s next level revenge.

The Justice Society of America veterans are eventually enlisted to take care of this threat, sparing anyone else from being maybe sort of eaten, but leaving lasting scars of Chase’s psyche. Terry is understandably indignant that no one told her the truth sooner, but she doesn’t hold it against her sister very long. That’s good news for Chase because she will need all her focus on her next mission, which sends her to Gotham, to properly verbally cut Batman down to size, once of my favorite things in the title.

The gist is there is a new drug mutating its users, who now look demonic. The DEO and the DEA have been experimenting with thyroidal mutagens, which only one corporation in Gotham is licensed to use. Chase sees Batman skulking around the place, and when they return together the next day, they discover the doctor who designed the mutagen went missing with the drug in the days after the earthquake. The doctor had been growing increasingly paranoid that the government wanted to steal his work to create superheroes and supervillains. They find two more kids who’ve been mutated, and Batman turns up to stop them. Chase shoots one of them who is about to get the drop on Batman, and he has, what she will later describe in a way that makes her one of my heroes forever, a Bat-Tantrum.

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“You’re….welcome?”

I’ve got to go with Chase on this one. I first read this comic right after seeing the second season of Netflix’s Daredevil, and I was so tired of Matt Murdock’s smug sliding scale of morality, that I was happy to see someone pretty sane just take some decisive action without wringing her hands a whole bunch about it. I understand why the taking of a life is a huge moral dilemma in a lot of comics (and obviously in a plenty of real world scenarios), but it seems like it’s usually someone on the Punisher’s level of not ok that you see characters fall on this side of things. Seriously, though, if you ever see a large demon creature trying to rip me apart, you certainly have my permission to do whatever it takes to stop them without spending a lot of time considering if they might be able to be changed back.

The doctor escapes, and the mutagen is recovered, at which point we find out Chase’s presence has been a cover for her real mission, which is to find out if Batman is a lone nut. Since she had previously met him in her first appearance, in Batman #550, she is able to confirm that it is the same man and not a group of men all using the mantle Batman.

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Yep, would still read a comic of nothing but this guy smoking and muttering to himself while he does paperwork.

Chase uses the pretense of trying to find the doctor to stay in Gotham, and Peter continues to be marginally useful with hackzor assistance to try and smoke Batman out. He eludes their attempts, at which point we find out it was actually the Oracle they were tracking all along. She warns Batman, who is already aware the Chase is spying on him, which he probably can’t be too upset about, considering he is already spying on her. Oh, those kooky spooks!

Chase attends a party at Gotham Broadcasting, where she uses all her secret agent and private eye skills to come to the startling conclusion that Batman must be the guy in charge of GBC, since Batman has to be using its satellite. Well, in all fairness the guy was standing next to Bruce Wayne. Ok, seriously, in all fairness, that man is the Sentinel, Alan Scott, so it’s not like she was completely off base on the whole him being a superhero thing.

Chase encounters Batman again, where she learns some less than savory stuff about the agent she was working with on the case, and Batman delivers the world’s most hypocritical advice about revenge not healing the death of a parent. At least, it would be the world’s most hypocritical advice if it were actually Batman and not Alan Scott doing Batman a solid.

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Even knowing it’s not Batman, I still am getting riled up.

Chase….chases him across the top of some buildings to tell him just how wrong he is, and “Batman” falls through a roof. Chase considers taking his mask off while he’s dazed, but decides not to, saying that her actions haven’t been motivated by hatred but a desire to keep anyone else from going through what she went through. Her proof her intentions are good will be to keep his identify safe. We find out the ol’ switcheroo was Nightwing’s idea to throw Chase off the scent of both Wayne and Scott’s identities, but Batman, of course, has to be the smartest guy in the room, saying that he knew Chase didn’t really want to know but she had to discover it for herself.

And that’s about that for Chase the title, even though Chase the character would make plenty of other appearances in other titles. As I said earlier, I’ll do no bemoaning there’s not more. It was good, I enjoyed it, and you probably would too. Chase has also recently been portrayed on Supergirl by the fantastic Emma Caulfield, so she has been far from forgotten even if her solo title was regrettably short lived. What will hopefully not be short lived is your enthusiasm for the subject of my next article, Valiant’s Magnus, Robot Fighter. How can you not be enthusiastic for something with such a great name? See you then, Legions!

 

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You Will Believe a Boy Can FLY!

526477-fly1As a kid, who didn’t want to be a superhero? I know I did! I think that was the appeal to The Fly character by DC’s Impact line of comics. Journey back with me to an age where comics were fun. An age where comic movies weren’t the norm, big event titles were more of a summer thing, and heroes didn’t murder other heroes. But first, a little history on our bug-eyed friend.

The_Fly_1,_Impact_Comics,_August_1991_by_Mike_Parobeck_and_Paul_FrickeThe Fly was originally created by Joe Simon and Jack Kirby for Archie Comics’ Red Circle line in 1959. After cancellation he was revived in 1984 under the same banner for a short time. The incarnation of the character we will be looking at will be The Fly of the 90’s. In 1991 DC had acquired the rights to all Archie superhero characters and released them under their Impact line. Though the line only lasted until 1993, many fans (including myself), still look upon this era fondly. All of the Impact characters were fun in their own way, but to me, one always seemed to stick out….The Fly!

629781Jason Troy wasn’t a troublemaker but he wasn’t exactly an honor student either. He was your typical kid. Average in most ways but full of imagination. It was during his high school Mythology class that he was found playing video games during a lecture. Caught by the teacher, he was given the assignment of creating his own superhero based on one of the Earth’s most humble creatures. Jason chose a fly. (Some punishment, huh?) The teacher was so impressed with his work, he rewarded Jason with a fossil of a fly trapped in amber. Soon after receiving this, it was discovered that the fossil possessed the strange power to in fact transform Jason into the character of his design….The Fly!

629331Wasting no time, The Fly flew into action against an attacking superpowered arsonist downtown, easily defeating him in combat! Excited but curious, Jason reverted back to normal to speak to the teacher. After all, who else would know the mystery of the fossil better than he? Upon his return, it was discovered that no one had ever heard of the strange Mythology teacher! Confused, Jason left school and embarked upon his new career as a superhero! The Fly fought many fun and unique villains throughout the title’s run. He even joined the premiere superhero team, The Crusaders, with other heroes such as The Shield, The Comet, The Jaguar, etc.

But, during a battle alongside these heroes, The Fly, along with several other heroes, disappeared into another dimension. It wasn’t until years later that he reemerged, a man! He was soon married to fellow Crusader, The Jaguar. That was about it. In 1993, all Impact titles were cancelled due to low sales. We were never to learn the secret of the mysterious fly trapped in amber. Sad. But, rather than focusing on the negative, let’s look at all of the amazing adventures he gave us. How, for a short time, all of us around the same age as the Jason Troys’ character felt what he must have felt with the power to pummel supervillains, to meet and fight side by side with other heroes, and most of all….to fly! For the short time that title lasted, we knew what it felt like to be a superhero ourselves.

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Triumph and Tragedy

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William MacIntyre was robbed. Robbed of his destiny. At least, that’s how he always saw it. William moved from place to place growing up. He never really had the chance to make friends his own age. Instead, he primarily kept to himself when not in the company of his mother. His father, much to William’s disgust, was a professional criminal. Life pretty much remained that way until puberty hit young William. While this is a confusing and trying time for any young adult, William couldn’t be more sure of himself. This was because, along with all of the normal changes his body exhibited, he had also gained the superhuman ability to access the electromagnetic spectrum! Added to this power, he mastered: electromagnetism, energy absorption and projection, enhanced senses, the ability to fly, invulnerability, and enhanced strength! With this rather large set of powers (and an even larger chip on his shoulder), he renamed himself Triumph and began his new life as a superhero. 

640689At this time in history, other new heroes had come out of the woodwork but all operated individually until, during an alien invasion, the time had finally come for a superhero team to be born. Who would bring them together? Who would lead them? You guessed it! Triumph! Calling such heroes as: Flash, Green Lantern, Aquaman, Martian Manhunter, and the Black Canary, Triumph led a strike against the invaders that proved completely successful, assuring victory for the planet Earth!

Triumph_Origin_01The only problem? While attacking the aliens’ energy weapons directly, Triumph had used more electromagnetic energy than he had ever before manipulated before in one powerful burst. This attack, though repelling the enemy, had created a rift in time and space, tearing him from reality and wiping him from the minds of all who had ever met him! In essence, Triumph had never existed!

Triumph_02It wasn’t until the “Zero Hour” crisis, an event that shook the foundations of the very timestream, that Triumph was released back to normal time. But, as he soon discovered, things had changed much since his time in the sun. There were no statues in his honor. No history books speaking of his sacrifice. In fact, he wasn’t even remembered period! As far as these now-legendary heroes were concerned from his era, he was just some nameless rookie! To make things worse, the invaders had followed him home. Wasting no time, he sought the help of the heroes of this time. As can be expected, it took much to convince them of this “new hero’s” sincerity. After all, he sounded like a madman while spouting off about forming the Justice League or saving the planet. But determination won out and he was eventually aided in defeating the alien creatures for good this time. But where did this leave poor forgotten William MacIntyre? Well, he tried to continue where he had left off. He was asked to join Martian Manhunter’s Justice League Task Force (jumping at the opportunity) and even went on a few solo missions.

Triumph_01But after being kicked out of the League years later for insubordination, Triumph found himself soon after selling discarded items left over from “super battles” merely to pay his rent. Yes, life had certainly taken the superhero once named Triumph, chewed him up, and spat him out. That was until the day Lkz, a magical thunderbolt from the the 5th. dimension, answered his prayers. Or rather…..seemed to. The creature gave Triumph unimaginable power and claimed that if he were to attack the new Justice League with it, the League would appear weak enough for Triumph to step in as the hero he was always meant to be and take charge. Triumph, desperate at this point, agreed. But the creature had only been preying on Triumph’s insecurities. It meant to destroy the Earth! It took the combined forces of the Justice League and the Justice Society to defeat Lkz and Triumph.

687684-triumph_ice In the end, Triumph was transformed into a block of ice by the mighty Spectre, rendering him harmless. But, as the Spectre went to smash the ice, he was stopped by the compassionate Angel, Zauriel, and instead moved to the League’s trophy room for safekeeping. This was not to be, however, as the headquarters was destroyed soon after, trophy room and Triumph included. It was a truly tragic end for a truly tragic hero. A superhero.

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