Tag Archives: Punisher

What the Hell Did I Just Read? Enigma: Part I by Emily Scott

Let me just get this out of the way to start – Peter Milligan’s Enigma is an aptly named comic. I know I will be tempted as this article goes on to make a lot of mystery-based puns, but maybe if I just say that right from the beginning, I can save myself some undeserved pats on the back and you lovely readers some groans. Dean, proprietor of this fine blog, who was kind enough to let me come back to talk about this brilliant and unique piece of work, kept asking what I thought of Enigma as I was reading it, and I kept responding, “It’s weird.” He wasn’t sure if that was good or bad, and at the time I couldn’t have said, no more than I mean it as praise or criticism when I tell you now that all I could do when I finished was stare at nothing in particular and mumble, “The hell did I just read?”

Before someone wants to throw the Internet equivalent of rotten vegetables at me, I will reuse two words from the previous paragraph: brilliant and unique. This comic is a staggeringly original and daring work of art, and I’ve honestly never read anything like it, but it is challenging and not always pleasant to read, and the pieces of the puzzle don’t all quite fit together till the end. Even then, it still takes some mental gymnastics to make sure you’ve put them all together, and even after multiple reads, you can never quite be sure. It defies easy categorization or summation. I could list all the things that happen in this comic, but it would be like saying Picasso painted a lot of pictures of people; it would be an accurate, but by no means adequate, way to get at the heart of the work.

Incidentally, painting superheroes in Picasso’s style must be a big thing because a Picasso Google Images search is chock full of them. This one’s for you, Dean.
Incidentally, painting superheroes in Picasso’s style must be a big thing because a Picasso Google Images search is chock full of them. This one’s for you, Dean.

In emphasizing just how out there and occasionally disturbing this comic is, I by no means want to detract from it truly being a masterpiece, but I feel like it’s important to establish right away that is no ordinary fare, even for a comic. I say even for a comic because, well, let’s face it: weird things happen in comics. We take a lot of them for granted because they have had ubiquity our whole lives, but come on, a guy who has the powers of a spider and a man-beast with metal claws who can’t die are a little surreal. And yet there are reasons why Spider-Man and Wolverine are on lunchboxes around the world and I had never even heard of Enigma till Dean asked me to read it for this blog.

Enigma will never be mainstream, and that might be the highest compliment I could pay it. (I may be refraining from patting myself on the back for mystery-related puns, but you guys who’ve like this comic for a long time go ahead and give yourselves one now. You know you like feeling smug about liking stuff other people don’t like. I do too. We all do.) This is not a comic for kids, and not just because it contains “adult” content. So much happens in its eight issues, not just in terms of plot, but in issues addressed, themes like identity and sexuality explored, and mindfuckery conducted that I’m starting to wonder if I’m not stalling as I write this because it’s hard to know where to even start.

Already you have to be wondering where this could possibly be going. I was worried it would be like the Phantom of the Opera...yeah, it’s not like the Phantom of the Opera.
Already you have to be wondering where this could possibly be going. I was worried it would be like the Phantom of the Opera…yeah, it’s not like the Phantom of the Opera.

Enigma opens on a farm in Arizona, the sort of place, we are told by a narrator whose identity only becomes more mysterious as the story progresses, “where you’d have sexual relations with your parents and end up shooting someone.” We are told something very bad happened on this farm 25 years and then are immediately taken to the present day and introduced to Michael Smith, the most boring man in the world. (Once again fiction teaches us that if you want something supernatural or fantastical to happen to you, the best thing you can do is be as ordinary as possible.)

Michael is the sort of guy who has to have a certain number of bath towels and only has sex with his girlfriend on the same day every week. These are our first clues exciting things will happen to him. He goes to work, which on this day is fixing the phone of a famous actor. The actor says he bets Michael wishes he were him, which is our first clue something terrible will happen to the actor.

Seriously, who the hell says that? Of course, the narrator is not being much kinder to our protagonist. What’s the point of YOU, buddy?
Seriously, who the hell says that? Of course, the narrator is not being much kinder to our protagonist. What’s the point of YOU, buddy?

Next we spend a bit of time with our Phantom of the Opera and are given a glimpse into his mind in ways that make absolutely no sense on a first read. Seriously, it does not matter how observant or analytical you are, much of this material defies even speculation until you know everything that’s going on, which is fine because this comic is like a Lay’s potato chip: I challenge anyone to be satisfied with just one reading. Part of what makes a second or a third read so enticing is that there are so many “a-ha!” moments, where the lines you either skimmed or puzzled over (and whichever you did will tell you a lot about yourself as a reader) finally fit neatly into place. This applies to pretty much everything you see involving the character Enigma until several issues in.

Also, someone is eating people’s brains. Unlike so much else in this comic, that’s fairly straightforward. Michael finds himself drawn to the scene of the latest brain consumption for reasons he can’t explain, though it doesn’t seem like anyone would be interested even if he could articulate them. His girlfriend may not care why he feels linked to the brain eater or the strange masked man, but she does care that it’s Tuesday, and the two engage in their usual weekly amorous activities in an unusual place.

I liked it better when I could tell myself guys just thought about baseball during sex.
I liked it better when I could tell myself guys just thought about baseball during sex.

Already it is obvious that one of the prominent themes in this comic is Michael trying to suss out his own identity. When we hear about someone committing a gruesome act, it might be natural for any of us to wonder if we are capable of such things ourselves, but someone whose sense of self is as shapeless as Michael’s is that much more more susceptible to contemplating what monsters might lurk inside. His search for his true nature is something I will by needs discuss at greater length in the second part of this article, but it’s worth noting now how much it’s a driving force in Michael’s actions and how he only seems to feel anything when in pursuit of the mystery of the brain eater and the masked man. He is compelled to seek out the truth and yet, as we will discover later, unprepared to face it when confronted by it. (None of us can identify with that, right?)

His curiosity causes him to follow a floating lizard (just go with it) to another crime scene, where the Head, also known as the thing nomming on everyone’s brains, has just supped on another victim and is contemplating dessert when the Enigma makes an appearance. Michael gives chase, feeling less like himself and more alive than ever before. So of course he promptly gets his brain slurped out.

In case I haven't used enough synonyms for weird yet in describing this comic, perhaps it will serve as a helpful visual aid when I tell you that this is a fairly typical looking couple of panels.
In case I haven’t used enough synonyms for weird yet in describing this comic, perhaps it will serve as a helpful visual aid when I tell you that this is a fairly typical looking couple of panels.

This might be as good a time as any to bring up Duncan Fegredo’s art and Sherilyn Van Valkenburgh’s colors, something I normally wouldn’t discuss at length, not because they’re unimportant but because I have not taken enough art history or art appreciation classes to feel like I have any idea what I’m talking about. The images in Enigma work in such pitch perfect synergy with the words, though, that I can’t imagine one without the other.

In lesser artistic hands, I honestly don’t know if this comic would have worked half as well, no matter how amazing the script. There are a lot of ways to draw someone’s brains being sucked out, you know? Not all of them would have permanently seared themselves onto my retinas the way the above page and many others did. Fegredo’s art allows Milligan’s script to achieve maximum effectiveness.

Then he took them to a midnight screening of The Rocky Horror Picture Show.
Then he took them to a midnight screening of The Rocky Horror Picture Show.

What that often means is art that is in turns disturbing, nauseating, confusing, and beautiful, sometimes all of those things simultaneously. Just as the story is told in an off kilter and intentionally puzzling manner, the world as shown by Fegredo can be disorienting, and I found myself having to stare for a bit at some pages to figure out just exactly what it what it was I was looking at. As appropriate as that is, it also serves the dual purpose of making you pay careful attention to a work that deserves it.

The colors add another note to the harmony that is Enigma, the muted palette grounding the world in which it takes place and serving as a basis on which to contrast the surreal happenings and images. You will find no bright primary colors that comic books typically traffic in, which is further highlighted when we are introduced to the comic-within-the-comic Enigma, from which Michael recognizes the strange creatures who have been appearing. (Yes, there is a whole other meta layer to this. I told you there’s a lot going on. It’s like a clown car of concepts – no matter how much you unpack, there is always more.) The colors by no means render it dark or bleak looking, though, instead intensifying what is already intense imagery.

If the person who drew this has not done copious amounts of hallucinogens, I'll just eat my hat.
If the person who drew this has not done copious amounts of hallucinogens, I’ll just eat my hat.

While it might seem like I am harping on about how much happens in a scant eight issues, I promise if anything I’m underselling it. Look no further than the impressive rogues gallery Milligan creates, which is more thought provoking and memorable than those some super heroes accumulate over decades. In addition to the Head, we are introduced to the Truth, the gentleman in the corset above, formerly the actor with the world’s most inflated self-image. Oh, the irony. (I told you something bad was going to happen to him.) You can probably infer from his name what he does.

While it’s all deftly handled, as expected, I don’t know that the Truth requires much deep analysis. No matter how originally done, the idea that people do not care to hear the honest truth about themselves, even to the point that it is fatal, is nothing new to us. (My favorite example is Buffy’s musical episode Once More With Feeling. What’s yours?) Michael, however, perhaps not particularly pop culture savvy, remains determined to seek out the truth, both with a lower and upper case T, and discovers that no matter what else he might be, he is as human as the rest of us.

What did he think was going to happen if he went in there? That he would learn the truth about the Colonel's secret recipe or where Jimmy Hoffa's body is buried? Come on, man.
What did he think was going to happen if he went in there? That he would learn the truth about the Colonel’s secret recipe or where Jimmy Hoffa’s body is buried? Come on, man.

We are also introduced to my favorite, The Interior League, an idea that sounds ludicrous, almost laughable, at first but grows more insidious the more you think about it. Basically, they break into houses and rearrange the furniture in such a way that a member of the household goes insane and kills everyone. (Someone who is really into feng shui is nodding solemnly right now.) Home is an increasingly important concept in Enigma, and there are few things more profoundly distressing than the idea that someone would violate such a sacred space as your own home, not necessarily destroy it, just fundamentally alter it, make it not yours anymore.

Rounding out the rogues gallery is Envelope Girl, a character who does not grow any less ludicrous the more you contemplate her but is an awesome concept nonetheless. In the simplest terms possible, she mails people somewhere else. They approach her, are enveloped by her (*wink*) and end up in a box in a completely different location from where they started.

In slightly snootier terms, I believe Envelope Girl illustrates some of the maternal abandonment issues that will later be addressed in ways that go even more off the rail that a lady who mails people from her abdomen. (I keep telling you, so much to unravel. So very much.) We learn that Michael was Punky Brewstered by his mother, and much like he faithfully waited on a curb for her for days, people give themselves over completely to Envelope Girl, entrusting their fate to her completely through a sort of reverse birth, back into the womb act.

Do you think Envelope Girl gets mad if people ask her to send their regular mail, like their gas bill or grandkid's birthday card?
Do you think Envelope Girl gets mad if people ask her to send their regular mail, like their gas bill or grandkid’s birthday card?

So what is this all adding up to? So far we have a lot of dead guys, some lizards, and a protagonist who only feels alive now that he is seeking the comic book characters sprung to life all around him, who he may or may not be summoning forth with his mind. What’s a guy to do but seek out Titus Bird, writer of said comic-within-the-comic, rescue him from his new throng of unwanted followers, decide to move in with him while you investigate his creations, and deck him in the face when he makes a pass at you?

Say, remember how in very recent memory, you could punch a guy for having the audacity to find you attractive and HE was the one who had to apologize to YOU?
Say, remember how in very recent memory, you could punch a guy for having the audacity to find you attractive and HE was the one who had to apologize to YOU?

If this comic is a puzzle, Michael’s questioning of his sexuality is, I promise, the last edge piece we need to identify before we can begin putting them together in any discernible fashion. This was the last place I expected this comic to go when I started it, but its ability not just to surprise but to pull so many disparate elements into a sort of highbrow Exquisite Corpse is one of its greatest strengths. (For those who don’t know, Exquisite Corpse is a drawing game, not a necrophilia thing. It is possible thinking too long on this comic has made me feel that disclaimer is necessary.)

…and then what?

 

And then what? Come back next week to find out!
And then what? Come back next week to find out!

Marvel Trading Card Gallery!

Hey there everyone!  We have had some issues here at The Unspoken Decade.  As most if you follow me on Facebook are aware, my Grandma has been in the hospital for a few weeks, and I have been up and down the highway to see her.  I was going to start a summer long project in today’s entry, but as it is, I just have not had the time to give you guys the article you deserve.

The good news is Grandma’s health is looking up, and so I can get started on a terrific summer project, as The Unspoken Decade invites you to enjoy The MC2 Summer!  Spider-Girl, J2, A-Next, Fantastic Five, and Wild Thing will all get looked at in a 5-part series!  That’s in addition to Angel Hayes continuing her great works here, and we can expect to see an article from Emily Scott about once every six weeks!  The Unspoken Summer starts next week, but don’t leave it unspoken, tell everyone about it!

In the meantime, enjoy a cool gallery of some random Marvel Trading Cards!  We’ll see you next week folks!

Marvel Universe Trading Cards - Series I (1990) - Page 59 Marvel Universe Trading Cards - Series I (1990) - Page 61 Marvel Universe Trading Cards - Series I (1990) - Page 93 Marvel Universe Trading Cards - Series I (1990) - Page 173 Marvel Universe Trading Cards - Series I (1990) - Page 167 Marvel Universe Trading Cards - Series I (1990) - Page 206 Marvel Universe Trading Cards - Series II (1991) - Page 7 Marvel Universe Trading Cards - Series II (1991) - Page 11 Marvel Universe Trading Cards - Series I (1990) - Page 157 Marvel Universe Trading Cards - Series I (1990) - Page 153 Marvel Universe Trading Cards - Series I (1990) - Page 149 Marvel Universe Trading Cards - Series I (1990) - Page 137 Marvel Universe Trading Cards - Series I (1990) - Page 195 Marvel Universe Trading Cards - Series I (1990) - Page 196 Marvel Universe Trading Cards - Series I (1990) - Page 205 Marvel Universe Trading Cards - Series II (1991) - Page 169 Marvel Universe Trading Cards - Series II (1991) - Page 153 Marvel Universe Trading Cards - Series II (1991) - Page 77 Marvel Universe Trading Cards - Series II (1991) - Page 25 Marvel Universe Trading Cards - Series II (1991) - Page 27 Marvel Universe Trading Cards - Series II (1991) - Page 87 Marvel Universe Trading Cards - Series II (1991) - Page 99 Marvel Universe Trading Cards - Series II (1991) - Page 41 Marvel Universe Trading Cards - Series II (1991) - Page 57 Marvel Universe Trading Cards - Series II (1991) - Page 115 Marvel Universe Trading Cards - Series II (1991) - Page 129 Marvel Universe Trading Cards - Series II (1991) - Page 59 Marvel Universe Trading Cards - Series II (1991) - Page 65 Marvel Universe Trading Cards - Series II (1991) - Page 147 Marvel Universe Trading Cards - Series II (1991) - Page 199 Marvel Universe Trading Cards - Series II (1991) - Page 194 Marvel Universe Trading Cards - Series II (1991) - Page 193 Marvel Universe Trading Cards - Series II (1991) - Page 192

The Young, The Powerful, and the Confused-DARKHAWK!!!

In the 90’s, there was very little more tantalizing than the barrage of advertisements that permeated every last issue of every last superhero title I would read.  Whether it was Mile High Comics, East Coast Comics, Dynamite, and more, these ads were everywhere.  They really whetted the appetite of a young man plunging headfirst into superhero lore.  I would find ads and just stare at them, mentally circling what I wanted, doing fruitless arithmetic to figure up the shipping & handling prices for orders I would never make.  Marvel also did house ads around this time for all sorts of merchandise from bend em figures to posters to all things in between.

The first time I ever saw Darkhawk was in an ad for a t-shirt in a Marvel comic.  I loved him from that instant.  One reason I got him into him so quickly is that I was starting to get into comics, and he was new.  Paul O’ Connor of www.longboxgraveyard.com  has said that 12 years old is the Golden Age for anyone, and Darkhawk is a shining example of that.  Since he was new at the same time I was new to comics, he felt like mine.  I expressed a similar sentiment on my article on Jack Kirby’s Bombast; that work may have paled in comparison to the King’s grand work, but I will always love Bombast and the rest of the Secret City Saga because they are mine.

The other reason I instantly loved Darkhawk is because I was 13 years old when I encountered him for the first time and I was struck by that visual.  He just looks damn cool, and if you know anything about 13-year-old young men, you know that stuff that looks damn cool and looking damn cool themselves is the most important thing in the world to them.  So when I saw that shirt and then this card, I was awestruck!

darkhawk card
I like how it says that his powers give him “the edge he needs in the fight against crime” as though before he got these powers he was in the FBI or something.

 

Darkhawk owes a great deal to the Spider-Man mythos in many ways.  To start with, many Spider-Man villains will be around for the first few issues.  Hobgoblin and Tombstone both appear within the first twelve issues and Venom shows up not very long after that. Danny Fingeroth, one of the creators of Darkhawk, was an editor on the Spider-Man titles for quite some time, and maybe even at this time, and that would explain his ability to use the Spider-Man mythos with seeming impunity.

Darkhawk is also a teenager, just as Peter Parker was when he became Spider-Man.  Marvel seemed to be trying very hard to recapture that in the 90’s.  We have Chris Powell, who becomes Darkhawk through an accident, which messes up everything about his life; Rick Sheridan, who winds up with Sleepwalker in his brain via an accident, which messes up everything about his life; and the New Warriors, which had a similar motif.  I will be covering Sleepwalker and the New Warriors here soon!  How excited does that make you?!?  Whoa, that’s a little too excited…maybe reel that in a bit.  Or get excited for Darkhawk’s first appearance!

Dawn of the Darkhawk #1 - Page 1
Isn’t he too dark to have a dawn?

The other element of Darkhawk that is owed to Spider-Man is the supporting cast.  Very similar to early Spidey stories, Chris Powell is surrounded by a group of folks like his girlfriend, his little bothers, his mom, his video pals, and his dad.  You can tell that they wanted that Spidey feel where everyone sort of knows everyone else.  Sort of like Cheers, but with less cash spent on alcohol rehab.  I like much of the supporting cast, but I will say that some of them are woefully underused in a cast that keeps getting bigger.   I only saw his pals a couple times, including one named Headset, who gets shot.  Other than his girlfriend and family, these guys disappear for issues at a time only to resurface when you have almost forgotten about them entirely, which is highly similar to the memories you have of dates you went on in high school, although Chris’s pals seem to show up when he needs them while your memories of those dates show up when you need them least.

Chris’s family, though, is a big deal.  His dad is a cop, while his mom is an assistant district attorney.  Chris ain’t the only hero in the family!  His little brothers are twins, and they are very annoying in the way twin little brothers of a teen would be in any delightful 90’s sitcom.  This being a 90’s superhero comic, a little of those twins goes a long way for me.  Cheryl is Chris’s girlfriend, and in true teenager superhero-Spidey trope fashion, Chris has a very hard time balancing his super hero activities with his love life.

Another telling element of Darkhawk is the combination of the Spidey mythos with just a touch of Wolverine.  Chris Powell becomes Darkhawk when he finds an amulet in an abandoned amusement park (where he caught his cop dad taking a bribe from the mob), so Darkhawk starts his series with a mysterious past that he does not understand, and while the triple-claw on his right hand also works as a grappling hook, there ain’t a good enough liar in the world to convince me it doesn’t owe at least a little to everyone’s favorite Canadian mutant.

But these disparate elements amalgamate into what wound up being a fun, if sometimes confusing, read.  I really think that Marvel wanted this to work, hence the firm insertion into the Spider-Man web (SEE WHAT I DID THERE?) and the rest of the Marvel Universe.  Darkhawk would join both the New Warriors and the Avengers West Coast during his 90’s run, and he also participated in the Infinity Gauntlet, War, and Crusade.  While this ultimately failed to get Darkhawk to catch on in the MU, it was a good move on their part, and I recall always being excited to see Darkhawk show up in other titles, just as I imagine Spidey fans were excited to see Darkhawk batting Hobgoblin in issue #2.  First though, he had to master the necessary superhero trick of busting in through a window and issuing a strong command.

Goblins Prey #2 - Page 2
I wish more things in life made the noise “skraaaash.”

A good thing about the panels above is the fact that they demonstrate almost everything Darkhawk can do really quickly.  He has super-strength and grapples into places, shoots a force beam out of his chest, glides on his wings, and can make a force field.  While we see neither gliding nor the force field here, we do see the fact that normal folks can’t hang with the ‘Hawk!  Too bad he will now have to fight Hobgoblin.

Goblins Prey #2 - Page 6
Nothing could possibly be better than that bow Darkhawk is taking in the last panel; I understand why because one must always mind one’s manners in the presence of news choppers.

Within two issues, we have had a Spidey arch-foe and the trappings of the Spidey mythos, so issue #3 is definitely time for the man himself.  Of course, this wasn’t a big deal by this time.  Spidey was appearing everywhere from Silver Sable to NFL Superpro to Sleepwalker, so while his visage may have increased sales, it did not do much to increase excitement.  He was so ubiquitous at this time that I bet he even had at least a cameo in this one too.

popecover
The only time the pope has been in a comic book other than Chick Tracts, where he was being, you know, called The Antichrist and stuff.

In this case, however, I feel that having Spider-Man in the title wasn’t just to boost sales, but it serves to sort of pass the torch of teenage hero with problems to Chris Powell.   Marvel did the same thing over in Sleepwalker around this time, and as I stated earlier, it really seemed like they wanted to re-create that sort of paradigm for the 90’s.  Of course, they also just wanted to put Spidey on a cover.  I guess we can be thankful it wasn’t Wolverine, but I can’t help but wonder about Darkhawk and Wolverine going claw-to-claw sometime.  The kid can grow out of the 90’s, but you can’t take the love of the idea of 90’s clawfights out of the kid.  Also, here’s a Darkhawk cover.

Powerplay #3 - Page 1
Darkhawk’s armor is apparently made out of the same thing that comprises funhouse mirrors.

 

Spidey and Darkhawk manage to save the day, but of course, this being the 90’s, Darkhawk has to at least toy with the idea of killing his enemies.  People who bemoan 90’s comics often talk about how tiring it is that so many 90’s characters were killers, and while I understand that, I found it much more tiring how so many characters had to hem and haw about it, as though the willingness to consider killing was something that every hero had to consider.  Darkhawk chooses not to kill, which is good because anyone who almost loses to a fire because of hubris should probably not be taking lives.

Powerplay #3 - Page 4
That fire extinguisher seems woefully inadequate to put out such a blaze.  THAT CAR JUST BLEW UP!

Darkhawk isn’t just dependent upon Spidey’s rogues for fodder; Fingeroth does a decent job establishing a few villains exclusively for Darkhawk.  Philippe Bazin is a major crime lord who has extensive ties to Chris’s dad.  His named-after-an-allergy-medicine daughter, Allegra, later becomes a love interest for Chris.  His first villain that really made me take notice is Portal, a guy who looks quite similar to Darkhawk, but he has the ability to teleport and look cool fighting Darkhawk on a comic book cover.

Fury From Beyond #5 - Page 1
I want a trench knife from the future like Portal has here.

We also learn in this issue that under Darkhawk’s helmet, he looks grotesque.  So grotesque that he not only recoils from it in the mirror, but he looks so hideous that this later becomes a weapon for him to use.  For real, in a fight, he takes off his helmet and the other guy is so horrified that Darkhawk is able to get the drop on him.  Good thinking, but it is a shame seeing his terrifying visage was the price to pay for this weapon.

Fury From Beyond #5 - Page 2
Poor dresser. It didn’t deserve to get BRAAAM’D.  Also, why is Dracula’s creator’s name a sound effect now?

Portal and Darkhawk have a very epic fight, and we learn Portal is Native American.  He apparently first appeared in Avengers, which was news to me then.  I was picking Darkhawk up sporadically, and I recall being asked about Portal by someone in my class.  I triumphantly and confidently announced he had been created for Darkhawk.  I wish that were the only thing I had been wrong about in 7th grade; I also thought this girl was my girlfriend for two weeks after I had been dumped.  The same guy who asked me about Portal was supposed to tell me that she had broken up with me.  Maybe he knew I was wrong, and this was his revenge.  Whatever happened, Portal is a Native American and he is not fond of breaking stuff in museums.

my people
(Portal goes from not caring about wrecking the museum to caring immensely about wrecking the museum once he knows his people’s stuff is in there.

Darkhawk manages to catch Portal, but all that does is lead us into the second crossover of Darkhawk’s young career!

Triad #6 - Page 1
They actually just team up on one guy.  That guy is Portal, but his teleporting ability doesn’t seem to be impressive enough warrant such a dire byline.

The team-up here really drives home why I like Darkhawk so much.  As the fight commences, we get to see that Chris Powell may have the powers of Darkhawk, but he is still a neophyte at both life and superhero business.  ESPECIALLY THE SUPERHERO BUSINESS.  I love how Fingeroth doesn’t let us forget either of those elements of Powell, whether it is him making awful decisions in his personal life to alienate his pals, taking a bow during a battle, or just good old-fashioned hero worship!

heroworship
Daredevil does the best Frankensteiner since Scott Steiner himself.

Fingeroth does a great job keeping it real, and the art is great.  Later in the series the coloring will get brighter and it loses something to me.  This coloring sets a great mood for the confusion that Chris Powell feels as both Powell and Darkhawk.  His world has gotten topsy-turvy in every which way, but again, like a true teenager, even when there is trouble and turmoil all around him, cool stuff remains cool stuff, and there just ain’t much cooler than not just fighting shoulder to shoulder with Captain America, but also have Captain America “Thank Heaven” that you are there.  I love that sort of little touch.  These are the nuances that often get overlooked and lost in superhero comics.  That’s a shame too because the next few issues are completely bereft of subtlety and nuance.  In fact, we get arguably the least subtle character in comics very soon after this.

Honer Among Psychotics #9 - Page 1
Yes, I am aware that I will work Punisher in anywhere I can.  Deal with it.

 

Here we get another major original villain of Darkhawk, Savage Steel.  I don’t want to ruin the surprise behind the concept of the villain, but it is pretty sweet.  Savage Steel is an armor-clad vigilante intent on eliminating the criminal element permanently.  He is basically like Punisher except he brandishes more armor and fewer skulls.

Of course, these two psychos can’t stand one another, and Darkhawk gets in the middle.  This is where Darkhawk is exposed to murder and continues the whole “AM I A KILLER OR A HERO” trope that I mentioned earlier.  Later in the series, he gets cocky during a hostage situation and a gentleman he was trying to protect dies.  That interests me, but this whole “should I kill” thing us about as exciting as a 479-page book detailing the history of your local DMV.  Killing is a big deal, and I just can’t imagine even a teenager taking it so lightly.  But other than that, the book is pretty solid.

We even get Tombstone and Venom from the Spidey mythos, both of whom I like, but I especially love Tombstone.  He looks cool, acts cool, and does cool stuff, like ripping Darkhawk’s chest off.  For real!

tombstone

tombstonerip
At the moment Tombstone rips out Darkhawk’s amulet, he looks like some weird vampire.  It is truly the worst I have ever seen him look.

That’s some Quentin Tarantino-level brutality right there!  Gotta love the 90’s!  For the next few issues Darkhawk cannot change back and forth between his Darkhawk and Chris Powell forms.    This means he cannot heal, so he walks around with some bandages around his chest for several issues.  During his quest to get his amulet back, Darkhawk not only has to cross paths with Philippe Bazin again, but this time he does so on a Caribbean island that the crime lord owns.  First though, he must face another Spider-Man villain.  In fact, he has to face the most 90’s Spider-Man villain of them all.

Heart of the Hawk Pt4of6 - Journey  Venom #13 - Page 1
Venom is apparently the only entity in the Marvel Universe who wasn’t scared of Darkhawk’s helmetless visage.

Of course, one could make the strong argument that Carnage was more 90’s than Venom, but that’s an argument for the comments section (HINT! HINT!)  The battle between Darkhawk and Venom definitely reinforces the fact that Darkhawk is a piece of the Spider-Man mythos, as this is Spidey villain #3 in 13 issues!  I think this may have hurt Darkhawk in the long run, but the stories were good, and it almost had a Mike Tyson’s Punch-Out feel in that Darkhawk was Little Mac, a newcomer with promise taking his skills to much larger and much larger-than-life opponents.

That’s where I plan to leave you for now, folks.  Scope out the Friday Follow-Up for more on Darkhawk’s origin.  All in all, I like the book.  I find it to be fun, and while I think there was an overreliance on the Spidey villains and guest stars, you’d have been crazy not to take advantage of the exposure if possible.  Darkhawk has remained a cult classic hero since this time, but he is higher up for me.  He’s one of my top 75 heroes ever, because of his look, his human self, and the fact that he and I were young and in comics at the same time!  Join us next week for Angel Hayes’s return to The Unspoken Decade!